Карточка игры / ROGUE BY ROGUELet Him Cook
Оригинальный текст · АнглийскийLet Him Cook is a top-down action roguelite where you play as a food industry professional fighting in bullet hell's kitchen. When food fights back, you gotta cook. Jam to the music, hire assistants, and face against all kinds of live food puns!
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Обсуждения игроков
Оригинальный текст · АнглийскийA top-down, music-synced action survivor roguelite (Vampire Survivors / Brotato style) where you play a kitchen professional fighting food-pun enemies in a bullet-hell kitchen; solo dev Manny Feliciano (HF Studios), Steam Early Access since June 19, 2024.
Оригинальный текст · АнглийскийCoverage is extremely thin: there are only about 40 Steam reviews (39 positive, 1 negative, roughly 97% Positive), no Metacritic or OpenCritic scores, and no major outlet reviews or large Reddit threads that could be retrieved. Players who have played it praise the enemy and weapon variety, the challenging bosses and the store-page music-sync hook. The recurring worry is developer inactivity: one negative review says there had been no updates in over a year, a Steam forum thread asks whether the game is abandoned (March 2025), and a recent positive review (mid-2026) still hopes the dev will finish it. The Steam store page, however, states a planned full release between late 2026 and early 2027 with roughly four times the content. Treat it as a small, cheap, promising but uncertain Early Access title.
Что хвалят игроки
- Оригинальный текст · АнглийскийEnemy variety: one reviewer says enemies differ enough to keep each run fresh, unlike many survivor-likes
- Оригинальный текст · АнглийскийWeapons feel distinct, with many combinations possible (store page lists around 25 weapons)
- Оригинальный текст · АнглийскийBosses feel like real bosses and are described as challenging
- Оригинальный текст · АнглийскийMusic is a core mechanic (music-synced maps, per the store page and studio site)
- Оригинальный текст · АнглийскийFood-industry theme with live food puns and cartoony hand-drawn 2.5D art gives it personality
- Оригинальный текст · АнглийскийClass variety (store page says 10+ playable characters; the studio site lists Executive Chef, Sous Chef, Bartender, Butcher)
- Оригинальный текст · АнглийскийCheap price ($6.99 USD, roughly $5 in regional pricing) and a free demo
- Оригинальный текст · АнглийскийDescribed by one player as a mix of Vampire Survivors and Brotato, with an endless mode and an achievement encyclopedia
Что критикуют игроки
- Оригинальный текст · АнглийскийSeemingly stalled development: a negative Steam review cites no updates in over a year and calls it abandoned
- Оригинальный текст · АнглийскийA Steam forum thread titled 'Abandoned Game?' (March 2025) shows the same concern
- Оригинальный текст · АнглийскийBug reports on the Steam forum: character unlock problems, a 'Chicken Fingers' character bug, controller menu navigation, trouble starting a run
- Оригинальный текст · АнглийскийWindows only (no Mac or Linux)
- Оригинальный текст · АнглийскийVery small player base, so little community content, guides or discussion
Отличительные особенности
- Оригинальный текст · АнглийскийKitchen and restaurant theme: hero classes like Executive Chef, Sous Chef, Bartender and Butcher, with weapons such as chef's knife, peeler, salt rifle and cleaver
- Оригинальный текст · АнглийскийHiring assistants as part of the run
- Оригинальный текст · АнглийскийMusic-synced maps where the soundtrack drives the gameplay
- Оригинальный текст · АнглийскийFood-pun enemies and a humorous tone
- Оригинальный текст · АнглийскийHand-drawn cartoony 2.5D presentation for a survivor-like
Спорные моменты
- Оригинальный текст · АнглийскийWhether the game is abandoned (forum and negative review) or still in active development (store page plans a late 2026 to early 2027 full release)
- Оригинальный текст · АнглийскийWhether it is 'better than most Vampire Survivors-likes' (one positive reviewer) or simply another entry in a crowded genre (no critic coverage to confirm either view)
Повторы и неудобства
- Оригинальный текст · АнглийскийWaiting on updates: the stalled Early Access status is the main complaint
- Оригинальный текст · АнглийскийEarly-game difficulty and dependence on luck, per a forum thread title (details not retrievable)
- Оригинальный текст · АнглийскийUnlocking characters is reportedly buggy, which makes progression frustrating for some
Ожидаемые улучшения
- Оригинальный текст · АнглийскийShip the promised full release with the planned ~4x content (more bosses, characters, enemies, weapons)
- Оригинальный текст · АнглийскийCommunicate a clear roadmap and update cadence (the studio site only points to Discord for news)
- Оригинальный текст · АнглийскийFix unlock, character and controller menu bugs reported on the forum
- Оригинальный текст · АнглийскийImprove language and localization options
- Оригинальный текст · АнглийскийAddress early-game balance and luck dependence raised in a forum thread ('Early Game Woes and Luck')
Оригинальный текст · АнглийскийEarly Access launch June 19, 2024 at $6.99 USD with a free demo. Steam reviews are tiny in number but strongly positive. Developer activity appears to have slowed after 2024 to early 2025 (forum threads cluster July 2024 to January 2025; 'Abandoned Game?' thread March 2025; a Feb 2026 negative review says no updates in over a year). The store page nonetheless lists a full release window of late 2026 to early 2027 and says price will not change at full release. A June 2026 positive review still hopes the dev finishes the game. Metacritic has a page for the game but shows TBD for both critic and user scores. No OpenCritic entry found. Not on Mac or Linux. Revenue and copies-sold figures are unavailable or unreliable (SteamSpy range 0 to 20,000 owners). Note: a separate game 'Don't Let Him Cook' (appid 5043060) exists and should not be confused with it. Research limitation: WebSearch budget was exhausted, so no search-based outlet reviews or Reddit discussion were obtained and Reddit fetch was blocked; findings rest on Steam data, the Steam store page, the Steam forum summary, the studio site and Metacritic.
Источники сообщества
- Оригинальный текст · АнглийскийTop helpful positive and negative English Steam reviews (one each): variety and bosses praised; no updates in over a year ↗
- Оригинальный текст · АнглийскийLocal Steam metadata: appid 2570710, dev, release date, 39/1 review split, SteamSpy owners range, tags ↗
- Оригинальный текст · АнглийскийSteam store page: features (10+ characters, 25 weapons, endless mode), full release plan late 2026 to early 2027, price policy ↗
- Оригинальный текст · АнглийскийSteam forum: bug reports, unlock issues, 'Abandoned Game?' thread, balance and music concerns ↗
- Оригинальный текст · АнглийскийStudio site: four classes, weapons, musically synced maps, free demo, Discord-only news ↗
- Оригинальный текст · АнглийскийMetacritic page exists but critic and user scores are TBD ↗
- Оригинальный текст · АнглийскийOpenCritic search: no entry or score found ↗
- Оригинальный текст · АнглийскийRevenue estimate page showing $0 (not populated; unreliable) ↗
Архив мнений автора 1
Сторонние пересказы на основе автоматических субтитров могут содержать ошибки расшифровки или интерпретации.
Оригинальный текст · АнглийскийTier list Part 3 (2025)
Оригинальный текст · АнглийскийLet Him Cook is a food-themed horde-survival game in early access that uses waves and a between-wave shop rather than level-up upgrades. You carry two weapons and hire assistants who hold weapons and bring their own mechanics. He loves the jazzy music, comedic enemy designs, charm and exceptionally clear UI. He is bothered by balance problems, boss rules that nullify some builds, and a food-family mechanic that does not really change how he builds. He slots it currently in lower B with room to climb as it develops.
Что хвалит автор
- Оригинальный текст · АнглийскийWave-and-shop structure with two weapon slots plus hired assistants that carry weapons and create synergies
- Оригинальный текст · АнглийскийMusic is super jazzy, and parts of gameplay sync to the beat, such as the game slowing just before the beat drops
- Оригинальный текст · АнглийскийStrong charm and vibe: hilarious food-themed enemy designs and comedic theme
- Оригинальный текст · АнглийскийFood-type mechanic where weapons and assistants counter or synergise with specific food families
- Оригинальный текст · АнглийскийFantastic UI: fusions are automatic and it clearly tells you about owned weapons, synergies and what to buy
- Оригинальный текст · АнглийскийLots of content for a small early-access indie and a good amount of accessibility options, such as adjustable outline strokes on enemies, bullets and player
- Оригинальный текст · АнглийскийBosses are really cool
Проблемы, отмеченные автором
- Оригинальный текст · АнглийскийGame feels somewhat unbalanced, with some mechanics broken and others too weak
- Оригинальный текст · АнглийскийBosses differ so much from normal waves (no life steal or health regen) that some playstyles are nullified, making those stats pointless to pursue
- Оригинальный текст · АнглийскийFood-family counter mechanic is a nice concept but he will not rebuild around the next wave's food type, so it has little effect on decisions
- Оригинальный текст · АнглийскийVisuals can be overwhelming and hard to read with the semi-top-down camera and bullets, though accessibility options help
Наблюдения о дизайне
- Оригинальный текст · АнглийскийHiring assistants that carry weapons and have their own mechanics adds a distinct synergy layer to a horde game
- Оригинальный текст · АнглийскийGameplay tied to the music, with the game slowing on the beat drop that players can exploit
- Оригинальный текст · АнглийскийFood-themed damage types (vegetable, dairy, meat) with weapon/assistant synergies, though the boss preview pushes you toward one family
Обновлённое мнение
Оригинальный текст · АнглийскийHe played it before and notes it has improved since, especially accessibility options; he places it currently and says it could climb in tier as early access progresses.


