Карточка игры / ROGUE BY ROGUENuclear Throne
Оригинальный текст · АнглийскийNuclear Throne is a post-apocalyptic roguelike-like top-down shooter. Not 'the final hope of humanity' post-apocalyptic, but 'humanity is extinct and mutants and monsters now roam the world' post-apocalyptic. Can you reach the Nuclear Throne?
Почему такая оценка?
Оригинальный текст · Упрощённый китайский
射击反馈和短局节奏突出,循环后的新首领有实际重玩价值;突然死亡与技术边界问题是主要限制。
Основной игровой процесс
Вес 25 %9,0 / 10Оригинальный текст · Упрощённый китайский
短局、高响应射击和强烈视听反馈构成紧凑循环,战斗中的移动与目标选择始终有压力;极快伤害使节奏容错小。
Сборки и стратегия
Вес 25 %7,5 / 10Оригинальный текст · Упрощённый китайский
角色能力、武器选择和变异能改变战术,升级不总是固定答案;整体更偏街机射击,深层协同空间相对有限。
Реиграбельность
Вес 20 %8,0 / 10Оригинальный текст · Упрощённый китайский
不同角色、秘密区域及循环后独有首领带来新的挑战,短重开降低重复成本;常见武器和关卡最终仍会熟悉。
Случайность и справедливость
Вес 20 %6,5 / 10Оригинальный текст · Упрощённый китайский
熟悉敌人与弹药管理能提升表现,但密集伤害、危险出生位置和爆炸连锁存在难以准备的情况,公平性不由高难度本身扣分。
Качество исполнения и удобство
Вес 10 %7,0 / 10Оригинальный текст · Упрощённый китайский
战斗反馈通常鲜明,资料也有手柄与键鼠取舍、旧引擎碰撞边界和合作故障的报告;未验证周年更新后的修复情况。
- Автор обзора
Оригинальный текст · Упрощённый китайский
Rogue by Rogue · AI 资料评测- Оценённая версия
Оригинальный текст · Упрощённый китайский
具体构建未知;以所引资料描述的版本为准
Область оценки и ограничения
Оригинальный текст · Упрощённый китайский
未进行试玩;分数是依据已收录评述与社区具体反馈作出的主观资料评测。旧反馈跨版本、部分原始材料为不可重开的本地快照;本次 Steam 核查仅确认玩法与功能,未复测平衡、性能或报告的故障是否仍存在。
Источники обзора 02
- 01Архивные материалыОткрыть архив внешних материалов ↓
Оригинальный текст · Упрощённый китайский
收录评论与社区资料(2026-10-01 快照)
使用 作者观点摘要 的 Tier list Part 1 (2023), Tier list Part 2 (2024) 的具体优缺点,以及 玩家好评、玩家批评 与 资料核查说明;不使用旧等级、外部分数或销量反推。
- 02Интернет-источникОткрыть оригинал ↗
Оригинальный текст · Упрощённый китайский
Nuclear Throne · Steam 官方商店
2026-10-08 访问。核对俯视射击、武器使用和收集辐射产生新能力的变异机制。未据商店介绍推定性能或故障已修复。
Видеообзоры
Обзоры и разборы на YouTube и Bilibili на любых языках. Откройте оригинал, чтобы посмотреть видео.
Другие мнения для справки.
Архивные сторонние обзоры и материалы сообщества могут относиться к разным версиям. Внешние мнения и оценки представлены отдельно. Полный контекст доступен в исходных видео.
Обсуждения игроков
Оригинальный текст · АнглийскийVlambeer's fast, brutal top-down roguelike shooter where a cast of mutants fights through irradiated wastelands toward the Nuclear Throne.
Оригинальный текст · АнглийскийNuclear Throne is widely treated as a genre landmark of arcade-style action roguelikes: Metacritic 89 from 15 critics, Steam Overwhelmingly Positive (about 96% of roughly 19.8k reviews), and the last-30-day snapshot on the store page still Very Positive (92%). Players and critics praise its gunplay, game feel, sound and soundtrack, and run-to-run variety, and many reviewers describe it as addictive. The recurring complaint is difficulty that feels cheap to some players: near-instant deaths, no invincibility frames after a hit, and luck-heavy spawns. It spent over two years in Early Access (launched fully Dec 2015), went quiet for years, then got a surprise 10th-anniversary Update 100 in Dec 2025 (13th character, four-player co-op, widescreen, higher frame rate), which brought a wave of warm Steam reviews. The Metacritic user score (7.7 from 294 ratings) is noticeably lower than the critic score.
Что хвалят игроки
- Оригинальный текст · АнглийскийGunplay and game feel: weapons feel punchy, with screen shake, audio feedback and fast movement (Steam reviews repeatedly mention 'juice' and crisp sound effects)
- Оригинальный текст · АнглийскийJukio Kallio's soundtrack and sound design, frequently singled out as a major reason the game resonates (an IGF audio honorable mention in 2015)
- Оригинальный текст · АнглийскийDistinct cast of mutant characters, each with a special ability that changes playstyle, giving strong replay value
- Оригинальный текст · АнглийскийShort, pick-up-and-play runs with an arcade score-chasing feel, plus daily challenges and loops past the final area for long-term play
- Оригинальный текст · АнглийскийClear readable action, bright pixel art and strong presentation; reviewers call it stylish and chaotic in a good way
- Оригинальный текст · АнглийскийWeapon variety and mutation choices that add variety rather than making success mandatory, per several positive reviewers
- Оригинальный текст · АнглийскийModding community (e.g. Nuclear Throne Ultra mods mentioned by players) extends life of the game
- Оригинальный текст · АнглийскийDeveloper goodwill: players highlight the studio reuniting years after disbanding to ship the anniversary update
Что критикуют игроки
- Оригинальный текст · АнглийскийPerceived cheap deaths: many enemies and explosions can kill very fast, and the lack of post-hit invincibility frames is the most repeated Steam complaint
- Оригинальный текст · АнглийскийHeavy reliance on RNG: spawn positions next to enemies or explosive objects, bad starting weapons, and chest-gated secrets can doom a run outside the player's control
- Оригинальный текст · АнглийскийFinal area difficulty, including a final boss that some players say can kill them before the fight properly starts
- Оригинальный текст · АнглийскийDifficulty spike between mid areas (3-1 to 4-1 cited) and a progression where upgrades feel underwhelming compared to broken-build roguelikes
- Оригинальный текст · АнглийскийInput feel issues: one reviewer says it cannot decide between controller and keyboard/mouse, each favoring shooting or dodging
- Оригинальный текст · АнглийскийTechnical roughness: complaints of clunky legacy engine quirks (melee through walls, fire passing diagonal tiles), Steam Deck/Proton startup trouble, and Remote Play Together co-op issues
- Оригинальный текст · АнглийскийLimited depth compared to knowledge-heavy roguelikes; one fan review concedes it lacks the depth of other roguelikes and leans arcade
Отличительные особенности
- Оригинальный текст · АнглийскийExtremely lean, bullet-hose arcade design where aggression and reading chaos matter more than build theory or item synergy
- Оригинальный текст · АнглийскийEach character has a signature mechanic (e.g. Melting, Robot eating weapons, Fish rolling), making character choice a core part of identity
- Оригинальный текст · АнглийскийMutation pick per level-up as the primary build system, with weapons found in the run rather than meta-progression power
- Оригинальный текст · АнглийскийLoop mode after beating the game, escalating enemies into harder cycles, offers a second layer of endgame
- Оригинальный текст · АнглийскийCreated from a 2013 48-hour charity game jam and developed with live 'performative development' on Twitch, which helped build its audience
- Оригинальный текст · АнглийскийStylized post-apocalyptic mood paired with a western-tinged guitar soundtrack
Спорные моменты
- Оригинальный текст · АнглийскийWhether the difficulty is fair and skill-based or cheap and RNG-driven; the same no-i-frames design is praised by fans as arcade purity and condemned by critics of the game
- Оригинальный текст · АнглийскийWhether the lack of build depth is a feature (lean arcade) or a weakness compared to modern roguelikes
- Оригинальный текст · АнглийскийWhether the game has aged: some call it still unmatched a decade later, others say later roguelikes took its best ideas and it would need an overhaul
Повторы и неудобства
- Оригинальный текст · АнглийскийDeath feels sudden and often uninformative, so players say they must die repeatedly just to learn what kills them
- Оригинальный текст · АнглийскийRestarting to chase specific secret areas or required items when a chest roll misses
- Оригинальный текст · АнглийскийHazards placed next to objectives (e.g. explosive car beside a portal) that punish piercing weapons or allies
- Оригинальный текст · АнглийскийKeyboard versus controller trade-offs and some clunky legacy behaviors
- Оригинальный текст · АнглийскийReflex-driven gameplay with limited learnable strategy frustrates players who prefer planning (comparisons to Noita and Enter the Gungeon appear in negative reviews)
- Оригинальный текст · АнглийскийToo much damage too quickly: players say 6-10 'HP' is effectively 1-2 hits, so levels feel unfair for casual players
Ожидаемые улучшения
- Оригинальный текст · АнглийскийAdd post-hit invincibility or a more forgiving damage model, or at least clearer telegraphing for enemy attacks and explosive hazards
- Оригинальный текст · АнглийскийReduce RNG cheapness: safer level-entry spawns, and less luck-gated secret and route access
- Оригинальный текст · АнглийскийBetter information presentation and level transitions, and more meaningful or powerful perks and passives
- Оригинальный текст · АнглийскийQuality-of-life fixes and bug cleanup (Steam community has a huge bug report subforum); Steam Deck/Linux stability
- Оригинальный текст · АнглийскийSteam Workshop support for mods (repeatedly requested in Steam discussions)
- Оригинальный текст · АнглийскийMore content updates; fans treated Update 100 as a rare positive exception and want more
Оригинальный текст · АнглийскийLaunched fully Dec 5, 2015 after 2+ years in Early Access (over 100k units and $1M+ in Early Access). Critics were strongly positive (Metacritic 89); Eurogamer rated it Essential per Wikipedia. Later released on Switch (2019) and Xbox One (2021). After roughly eight years without updates and a 2020 studio disbanding, Update 100 arrived for the 10th anniversary in Dec 2025 with a 13th character, four-player online co-op (Nuclear Throne Together), widescreen support and 60+ fps; Steam reviews from that period are heavily positive and appreciative, though post-update issues like Remote Play Together problems and Steam Deck launch trouble show up in negative reviews. Revenue estimate from steam-revenue-calculator is about $8.1M gross and $2.4M net on Steam (Boxleiter-style estimate, order of magnitude only); SteamSpy lists 500k-1M owners. Note: OpenCritic was not retrievable in this run (the URL guess returned a different game and web search budget was exhausted), so opencritic is null; Reddit and Eurogamer/PC Gamer pages were also not fetchable, so community signal comes mainly from Steam reviews and discussion forum plus Wikipedia and Metacritic.
Источники сообщества
- Оригинальный текст · АнглийскийTop helpful positive and negative English Steam reviews (local file) ↗
- Оригинальный текст · АнглийскийSteam appid 242680 metadata, review counts, SteamSpy owners, revenue estimate (local file) ↗
- Оригинальный текст · АнглийскийMetascore 89 from 15 critics, user score 7.7 from 294 ratings, critic snippets ↗
- Оригинальный текст · АнглийскийDevelopment history, Early Access sales, Update 100, awards, critic reception ↗
- Оригинальный текст · АнглийскийSteam store page review sentiment (96% all-time, 92% last 30 days) ↗
- Оригинальный текст · АнглийскийSteam forum topics: difficulty debates, Workshop requests, Update 100 notes, co-op, bug reports ↗
- Оригинальный текст · АнглийскийEstimated gross and net Steam revenue ↗
Архив мнений автора 2
Сторонние пересказы на основе автоматических субтитров могут содержать ошибки расшифровки или интерпретации.
Оригинальный текст · АнглийскийTier list Part 1 (2023)
Оригинальный текст · АнглийскийNuclear Throne is a chaotic, fast-paced top-down bullet-hell shooter that he sees as a key game in the modern roguelike revival. He loved it at release and still finds it very enjoyable, with distinct characters and quick runs you can finish or drop easily. He says it would have been S tier years ago, but he rates it on what he recommends to people today. It lands in a 'high' tier without a stated letter, and he would play it over Neon Abyss.
Что хвалит автор
- Оригинальный текст · АнглийскийSuper chaotic, explosive, fast-paced gameplay
- Оригинальный текст · АнглийскийCharacters each have pretty unique abilities
- Оригинальный текст · АнглийскийShort runs are easy to finish or drop and return to later
- Оригинальный текст · АнглийскийGameplay is fun enough that repeated weapons don't matter
- Оригинальный текст · АнглийскийMany secrets, unique events, unlockables and secret bosses
- Оригинальный текст · АнглийскийLooping the game gives unique, very different bosses rather than just harder enemies
- Оригинальный текст · АнглийскийReal effort put into late-game content
Проблемы, отмеченные автором
- Оригинальный текст · АнглийскийWeapon pool is small; you keep finding the same weapons after a few runs
- Оригинальный текст · АнглийскийWould have roughly three times more weapons if made today
- Оригинальный текст · АнглийскийStarting to show its age by roguelike standards
Наблюдения о дизайне
- Оригинальный текст · АнглийскийLoops contain unique bosses only reachable by looping, instead of simple difficulty scaling
- Оригинальный текст · АнглийскийOld-school hidden secrets and events reward exploration
- Оригинальный текст · АнглийскийLate-game content is given unusual design attention
Обновлённое мнение
Оригинальный текст · АнглийскийHe says he would have put it in S tier if ranking years ago, but is rating by what he recommends today.
Оригинальный текст · АнглийскийTier list Part 2 (2024)
Оригинальный текст · АнглийскийNuclear Throne is an older, chaotic action shooter roguelite. It is one of the re-reviews from his previous tier list, where he had it in B. After replaying it following viewer comments, he reversed his earlier complaint that it needed more content. He found it a blast, full of secrets, and with a looping endgame that adds unique bosses. He bumps it up to A tier and recommends it as an entry point for people new to roguelikes.
Что хвалит автор
- Оригинальный текст · АнглийскийChaotic nature of the gameplay is super fun and enjoyable
- Оригинальный текст · АнглийскийFull of secrets that can still be discovered hours into playing
- Оригинальный текст · АнглийскийLooping after the final boss adds unique bosses only found by looping
- Оригинальный текст · АнглийскийHolds up well over time despite its age
- Оригинальный текст · АнглийскийEasy to understand even though it is hard, making it a good roguelike entry point
Проблемы, отмеченные автором
- Оригинальный текст · АнглийскийPreviously felt it was an older game that needed more content (he now backs off this)
- Оригинальный текст · АнглийскийLooping is really hard
Наблюдения о дизайне
- Оригинальный текст · АнглийскийLoop mechanic after the final boss with bosses exclusive to loops
- Оригинальный текст · АнглийскийSecrets that keep surfacing deep into playtime
- Оригинальный текст · АнглийскийHas served as a gateway roguelike for many newcomers
Обновлённое мнение
Оригинальный текст · АнглийскийRe-review from his last tier list: previously B tier, now moved up to A tier after replaying it and reading comments.


