Ficha del juego / ROGUE BY ROGUECrab Champions
Texto original · InglésClaw your way across exotic islands combining fluid movement with fast paced combat to become a Crab Champion in this third person roguelike shooter.
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Resumen de la comunidad
Texto original · InglésA third-person roguelike shooter by solo developer Noisestorm (the Crab Rave musician) where you play an armed crab clearing 28 islands across four biomes, solo or in up to 4-player co-op.
Texto original · InglésCrab Champions is one of the best-reviewed Early Access roguelikes on Steam: about 97.9% positive from roughly 31,000 reviews (Overwhelmingly Positive), after launching in Early Access on 1 April 2023 at around $10. Players praise the fluid movement, satisfying gunplay, build variety and a responsive solo developer, and often compare it to Risk of Rain 2 or Gunfire Reborn. Critics have treated it as a pleasant surprise rather than a joke game (Rogueliker, mein-mmo, GameStar coverage), but there is no aggregate critic score. It is still in Early Access with console versions hoped for but not confirmed in what I found. The recent negative reviews are mostly about a major update that reworked maps, difficulty and loot, plus a long Prismatic grind, not about the core game.
Lo que elogian los jugadores
- Texto original · InglésFluid, momentum-based movement (sliding, jumping, dodging sideways) that players compare to Risk of Rain 2 and Doom-style movement shooters
- Texto original · InglésDeep build-crafting with very broken, synergy-heavy combos and an enormous variety of weapons, abilities, perks and melee
- Texto original · InglésShort-to-long flexible runs (roughly 20-40 minutes, or hours if you loop the game) that are easy to jump into and easy to sink a weekend into
- Texto original · InglésCo-op for up to four players, with item and money trading and strong word-of-mouth (one reviewer gifted it to about 15 friends)
- Texto original · InglésCustomisable difficulty: stackable modifiers that score points towards harder tiers for both casual and hardcore runs
- Texto original · InglésResponsive single developer who reads and filters community feedback and keeps shipping updates
- Texto original · InglésSynthwave-style soundtrack and goofy, positive crab-with-a-shotgun identity; no microtransactions, cosmetics unlocked via play
- Texto original · InglésGood optimisation and QoL such as auto-pickup of money and auto-looting the map
Lo que critican los jugadores
- Texto original · InglésVisual clutter: chaotic particle effects, low-contrast enemies and health bars are hard to read, especially in turret builds; no colour-blind options yet
- Texto original · InglésFrame-rate drops and even crashes when huge numbers of projectiles, clones or chests spawn in extreme builds
- Texto original · InglésLate-game and top-difficulty balance swings: Prismatic/Diamond feel punishing, with instant-death style mechanics, tiny boss arenas and lunging enemies, per negative reviews
- Texto original · InglésLoot RNG feels harsher after the big update, with good perks moved to higher rarities and fewer epics and legendaries seen
- Texto original · InglésSome players call the game shallow or repetitive once everything is unlocked, with similar-feeling weapons and little new content at the end
- Texto original · InglésReports of cloud-save and unlock-progress loss for a few players, and startup crashes for others
- Texto original · InglésEnemies occasionally spawn in unreachable spots, and small or restrictive maps leave little cover
- Texto original · InglésSeveral post-overhaul reviews say movement feels sluggish ('stuck in mud') and that beloved fun items were nerfed in the name of balance
Características distintivas
- Texto original · InglésMade by the Irish musician behind the Crab Rave meme, which began as an April Fools joke and grew into a real, polished game
- Texto original · InglésCrab-themed third-person shooter with platforming-style acrobatics, a rare mix in a genre dominated by top-down and first-person games
- Texto original · InglésLooping runs that can go past 100 rounds, with stacking greed perks that scale enemy spawns into absurd numbers
- Texto original · InglésExtremely modular difficulty system where player-chosen modifiers define the challenge tier
- Texto original · InglésTurret and ability-mod builds, elemental effects (ice, etc.) and melee claws alongside a fully automatic rifle loadout
Opiniones divididas
- Texto original · InglésThe late-2025 overhaul (new graphics, revamped islands, reworked difficulty and loot): some beta players loved the optimisation and quality of life changes, while others say maps are smaller and less fun and loot is nerfed
- Texto original · InglésDeveloper balance direction: some say the dev caters to hardcore top-percent players and nerfs fun builds, while others praise the dev for separating good feedback from bad
- Texto original · InglésWhether the game is deep or shallow: fans call the build variety enormous, a minority say the core loop is thin
Repetición y obstáculos
- Texto original · InglésGrinding Prismatic: clearing the game twice (56 islands) and redoing every weapon for the new top tier
- Texto original · InglésCollecting all-items and diamond achievements, described as not a fun process by long-time players
- Texto original · InglésGauntlet portals that reviewers say are too hard for too little reward
- Texto original · InglésExtreme chest or spawn scaling that slows or crashes the game
- Texto original · InglésRepeated islands with similar layouts after many hours, per some reviewers and Reddit-style discussions
- Texto original · InglésHeavy RNG dependence when chasing 100% completion across every weapon, called painful by players who finished it before the overhaul
Mejoras esperadas
- Texto original · InglésColour-blind and enemy-visibility options plus less particle noise
- Texto original · InglésEase the top difficulty grind and avoid forcing players to redo every weapon to earn the new top rank
- Texto original · InglésRestore larger, more varied islands or add a hard cap on simultaneous elites
- Texto original · InglésBetter tutorial and a simpler lobby system for new players
- Texto original · InglésPermanent lobby upgrades and more late-game content or variety
- Texto original · InglésSplit-screen and console versions, which reviewers request explicitly
Texto original · InglésLaunched in Steam Early Access on 1 April 2023 (five years after Crab Rave) and was near 98% positive from the start; it is still around 98% in 2026 with around 800 concurrent players at last check. Metacritic has a page but shows tbd for both critic and user scores (only two user ratings), and I did not find an OpenCritic entry. A major update in autumn 2025 (graphics rework, new islands, new difficulty tier above Diamond, loot changes, and a hotfix in early November) produced a wave of negative recent reviews even though overall score stayed very high. Windows only on Steam; console release and split-screen are requested by players but I found no confirmation. Earlier content updates such as the Elemental update were praised by critics like Rogueliker for not wasting players time.
Fuentes de la comunidad
- Texto original · InglésTop helpful positive and negative English Steam reviews (local file) ↗
- Texto original · InglésSteam store data: review counts, price, SteamSpy owners, revenue estimate ↗
- Texto original · InglésSteam store page for Crab Champions ↗
- Texto original · InglésEstimated gross and net revenue ↗
- Texto original · InglésDevelopment history, Early Access launch, Noisestorm background ↗
- Texto original · InglésAggregated community pros, cons, complaints and suggestions from Steam reviews ↗
- Texto original · InglésGerman outlet coverage: praise, Risk of Rain 2 comparison, launch price ↗
- Texto original · InglésRogueliker review of the Elemental update and general impressions ↗
- Texto original · InglésMetacritic page exists but scores are tbd ↗
- Texto original · InglésSearch result listing with Steam score summary ↗
- Texto original · InglésGameStar coverage of the Steam launch (search result only, not fetched) ↗
Comentarios archivados del creador 1
Los resúmenes de terceros basados en subtítulos automáticos pueden contener errores de transcripción o interpretación.
Texto original · InglésTier list Part 1 (2023)
Texto original · InglésCrab Champions is a third-person 3D shooter where you play a crab with a gun, and it became popular off the back of a meme. He finds it visually good and genuinely funny, but thinks the balance is terrible, with some items absurdly overpowered and others useless. He was surprised by how well it was reviewed given how underwhelming it felt to him. He puts it in high C and might revisit it if the balance gets fixed.
Lo que elogia el creador
- Texto original · InglésVisuals and 3D animations look great
- Texto original · InglésVery funny and entertaining to see and play
- Texto original · InglésStrong meme-driven appeal that earned real success and recognition
- Texto original · InglésTrailer looks even better than the game
Problemas señalados por el creador
- Texto original · InglésHorrendously poor balance
- Texto original · InglésSome items are insanely powerful while others are completely useless
- Texto original · InglésHis very first run became an infinite run because he was overpowered
- Texto original · InglésFeels underwhelming despite great reviews; lots left to fix
Observaciones de diseño
- Texto original · InglésBuilt around a meme premise: a crab with a gun in a third-person 3D shooter
- Texto original · InglésIts popularity came from the meme more than from tight design
Opinión actualizada
Texto original · InglésHe may revisit it later to see whether updates fixed the balance issues; he hasn't checked recent patches.


