Обложка игры GoobiesКарточка игры / ROGUE BY ROGUE
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Goobies

В духе SurvivorsСтрельба

Оригинальный текст · АнглийскийBattle thousands of blobs in this roguelike auto-shooter. Travel from island to island, defeat bosses, collect and upgrade items to become more powerful and discover lag-inducing combos in an endless blobbath.

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Основной игровой процесс25 %—
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Качество исполнения и удобство10 %—
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Обсуждения игроков

Оригинальный текст · АнглийскийA cheap 3D-rendered, top-down roguelike auto-shooter (bullet-heaven/survivor-like) where you kite thousands of goofy blobs across islands, beat bosses and stack item and weapon synergies, from solo Swedish studio Hoganas Spel.

Оригинальный текст · АнглийскийGoobies is Very Positive on Steam (about 91% of roughly 1,960 reviews, 1,868 counted on the store page) and sells for about $6, so most players treat it as a charming, cheap, easy-to-pick-up survivor-like. The praise centres on the bubbly art style, build combos and quick runs. The criticism is slow progression, repetitive enemies and maps, balance that breaks once everything is unlocked, severe late-game lag and clutter, and cloud/save problems. It has no Metacritic critic coverage and no confirmed OpenCritic coverage, so reception is almost entirely player-driven. The developer shipped patches from 1.0.6 (Aug 2023) to 1.1.3 (Jan 2024), plus a small artifact tweak in Oct 2025, then announced development was on hold to focus on the sequel. Recent negative reviews complain of no content updates, and Goobies 2 (third-person co-op, demo out, 2026 release) is the successor.

Что хвалят игроки

  • Оригинальный текст · АнглийскийCute, goofy, bubbly blob visuals and humorous character names give it a distinctive charm; even negative reviewers call the look its strongest part
  • Оригинальный текст · АнглийскийSimple to start and easy to begin or abandon a run, which suits short sessions and casual players
  • Оригинальный текст · АнглийскийItem and weapon synergies, including 'lag-inducing' combos, and weapon upgrades that evolve into stronger versions with added traits rather than plain stat boosts
  • Оригинальный текст · АнглийскийSatisfying power fantasy of mowing through swarms of thousands of blobs; described as addictive and mindless in a good way
  • Оригинальный текст · АнглийскийFive champions with different passives, 30+ items and 20 artifacts give a fair amount of build variety for the price
  • Оригинальный текст · АнглийскийDeveloper was praised in Steam reviews for quickly implementing player suggestions (leaderboards, rerolls, boss mutations)
  • Оригинальный текст · АнглийскийLow price (about $6) and low barrier; one reviewer suggests it is a gentle, non-violent way to introduce kids to the genre

Что критикуют игроки

  • Оригинальный текст · АнглийскийSevere late-game performance problems: FPS drops, lag that can crash the engine, and lag from large numbers of XP pickups
  • Оригинальный текст · АнглийскийVisual clutter in mid and late game makes threats hard to read ('I can't see anything')
  • Оригинальный текст · АнглийскийRepetitive content: basic maps, low enemy and boss variety, and runs feel same-y after a few hours
  • Оригинальный текст · АнглийскийBalance issues: with everything unlocked from the start and no real stacking limits, builds converge and runs feel too easy or dull; some also call RNG harsh
  • Оригинальный текст · АнглийскийCloud save handling is a recurring complaint; some players report save resets or wiped progress after touching save settings
  • Оригинальный текст · АнглийскийBugs: Queen units spawning inside terrain and becoming invincible, a controller menu selection bug, and swarm spawns landing on the player
  • Оригинальный текст · АнглийскийDevelopment has been paused, with no major content updates in a long time

Отличительные особенности

  • Оригинальный текст · АнглийскийSoft, inky, non-violent blob aesthetic in 3D with a bouncy momentum-based player character, unlike gritty Vampire Survivors clones
  • Оригинальный текст · АнглийскийIsland-to-island structure with discrete levels and a boss at each island, instead of one continuous timer
  • Оригинальный текст · АнглийскийWeapons evolve into stronger variants with added traits rather than just stat upgrades
  • Оригинальный текст · АнглийскийBoss mutations that accumulate over time, a daily leaderboard and a 'Mega Crit' mechanic (added in patches)
  • Оригинальный текст · АнглийскийItem and roulette rerolls (one per island) plus artifacts that change core mechanics
  • Оригинальный текст · АнглийскийSequel Goobies 2 adds third-person camera, co-op, genetic mutations and Omens, showing the series moving beyond top-down

Спорные моменты

  • Оригинальный текст · АнглийскийSimplicity: praised as approachable and kid-friendly, but others find the strategy too shallow and boring
  • Оригинальный текст · АнглийскийDifficulty and balance: some love the broken combos, others say everything unlocked from the start makes runs trivial and samey
  • Оригинальный текст · АнглийскийMomentum-based player movement feels charming to some and awkward or nauseating to others
  • Оригинальный текст · АнглийскийValue: at about $6 many call it a bargain, while some say it does not respect your time and recommend other genre entries

Повторы и неудобства

  • Оригинальный текст · АнглийскийSlow levelling: around level 40 players report roughly one level-up per world or boss
  • Оригинальный текст · АнглийскийSteep meta-progression grind that feels unrewarding for the hours invested
  • Оригинальный текст · АнглийскийKiting blobs in circles and dodging AOEs against a limited roster of enemies feels repetitive
  • Оригинальный текст · АнглийскийEndless runs with no satisfying conclusion; the only real goal is Steam achievements
  • Оригинальный текст · АнглийскийLate-game lag and screen clutter turn the endgame into a chore
  • Оригинальный текст · АнглийскийMotion sickness from the bouncing or wobbling protagonist movement around screen centre, reported by at least one reviewer

Ожидаемые улучшения

  • Оригинальный текст · АнглийскийFix late-game optimization and lag from pickups and enemy counts
  • Оригинальный текст · АнглийскийAdd more content: enemy and boss variety, maps, and a real objective or ending for runs, since runs are endless
  • Оригинальный текст · АнглийскийRework balance and add limits or unlock gating so builds stay varied and challenge holds up
  • Оригинальный текст · АнглийскийImprove readability: transparent projectiles, fewer cluttering effects, and options to reduce screen shake or protagonist motion
  • Оригинальный текст · АнглийскийMake cloud saves work reliably and expose clear save management
  • Оригинальный текст · АнглийскийQuality-of-life and feature requests from reviews: multiplayer, better mouse and dual-monitor handling, and better keyboard control for some characters

Оригинальный текст · АнглийскийReleased July 14, 2023 on Windows only (no Mac/Linux) at about $5.99. Early patches added cloud saves (1.0.6, Aug 2023), daily leaderboard and Mega Crit (1.0.7), boss mutations and rerolls (1.1.0), Queen nerfs (1.1.1, 1.1.2), and Chinese/Russian localization, autosave cycling and save-loss fixes (1.1.3, Jan 2024). An Oct 2025 tweak made the Abnormal Autopsy artifact easier to unlock. A pinned developer post says development is on hold, and players ask whether the game is dead. Despite that, recent negative reviews in 2025 to 2026 still complain about cloud saves and lost progress, so those issues persisted or recurred. Metacritic has a page with no critic score and only 3 user ratings (below the 4-rating threshold, so no user score shown), and OpenCritic coverage could not be confirmed. My WebSearch budget was exhausted, so no press reviews or Reddit threads were read; the picture rests on Steam data, store and community pages, and sampled Steam reviews. The top helpful positive review sample was empty in the local file, so praise comes from the Steam community top-rated page summary and the store page.

Архив мнений автора 1

Сторонние пересказы на основе автоматических субтитров могут содержать ошибки расшифровки или интерпретации.

Оригинальный текст · АнглийскийTier list Part 2 (2024)

Оригинальный текст · АнглийскийGoobies is a top-down, single-level horde roguelite that embraces chaos and does not care about balance or taking itself seriously. He finds it satisfying to become absurdly overpowered and break the game, and he was briefly addicted while pushing it. The appeal fades after a few runs once you know how to break it. He first considered C tier but, having had a blast, moved it higher and calls it a guilty pleasure that is cheap and worth grabbing if you like breaking games. He never states the final tier letter aloud.

Что хвалит автор

  • Оригинальный текст · АнглийскийSatisfying power fantasy of becoming completely overpowered and broken
  • Оригинальный текст · АнглийскийChaotic, fun, explosion-filled gameplay that does not take itself seriously
  • Оригинальный текст · АнглийскийLevel-up stat wheel gives wildly random boosts (5% vs 50% crit damage)
  • Оригинальный текст · АнглийскийDifferent game modes and several characters that play a little differently
  • Оригинальный текст · АнглийскийHub world meta-progression points that let you max stats once you learn to break it
  • Оригинальный текст · АнглийскийCute, charismatic main character and very cheap price

Проблемы, отмеченные автором

  • Оригинальный текст · АнглийскийDeliberately unbalanced, with no real care for balance
  • Оригинальный текст · АнглийскийAbilities are fun but somewhat forgettable
  • Оригинальный текст · АнглийскийOnce you learn to break it, it is easy and you are done after a few runs
  • Оригинальный текст · АнглийскийVisual mess, such as the screen filling with a single colour from massive explosions
  • Оригинальный текст · АнглийскийNot very minimalistic or deep; a basic game overall

Наблюдения о дизайне

  • Оригинальный текст · АнглийскийEmbraces being broken as a core design choice, focusing on player power fantasy over balance
  • Оригинальный текст · АнглийскийRandom stat wheel with huge variance between outcomes
  • Оригинальный текст · АнглийскийBreaking the game quickly unlocks full meta-upgrade maxing in about three or four runs

Обновлённое мнение

Оригинальный текст · АнглийскийConsidered placing it in C tier, then decided to put it higher after enjoying it; placed as a guilty pleasure. Letter not stated.

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