Fiche du jeu / ROGUE BY ROGUEArcanium
Texte original · AnglaisArcanium is an Open-world, Strategy Card Adventure that merges Roguelite and Deckbuilding genres like never before. Control your party of three heroes, craft your deck, unlock a vast amount of cards and items and save the world of Arzu from corruption!
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Texte original · Chinois simplifié
可自由调整三人牌组和地图路线是优势,但长局节奏、窄牌池及解释不清让策略发挥受到限制。
Mécaniques de jeu essentielles
Pondération 25 %7,5 / 10Texte original · Chinois simplifié
三英雄共享回合资源让出牌和承伤安排有趣;大地图与慢界面拉长单局节奏。
Combinaisons et stratégie
Pondération 25 %8,0 / 10Texte original · Chinois simplifié
战外可调整牌组、英雄换位和装备配置给予控制力,但单英雄牌池较窄、强弱不均限制组合。
Rejouabilité
Pondération 20 %7,0 / 10Texte original · Chinois simplifié
自由路线和队伍组合带来不同发展计划;重复事件与大量解锁要求使新局变化不足。
Hasard et équité
Pondération 20 %6,5 / 10Texte original · Chinois simplifié
换位与威胁计量帮助选择风险,说明不清与扣行动点、伤害免疫等首领机制削弱应对反馈。
Finition et ergonomie
Pondération 10 %6,0 / 10Texte original · Chinois simplifié
快照记录卡牌必须拖动、物品查询困难以及读档节点和奖励异常,界面是最明显的完成度短板。
- Évaluateur
Texte original · Chinois simplifié
Rogue by Rogue · AI 资料评测- Version évaluée
Texte original · Chinois simplifié
具体构建未知;以所引资料描述的版本为准
Périmètre et limites
Texte original · Chinois simplifié
基于收录资料与官方页面的主观归纳,未进行试玩。依据已收录玩家反馈,没有重新运行存档或验证奖励 BUG;官方机制说明不代表每种三人阵容都有效。
Sources de l’évaluation 02
- 01Documents archivésVoir les documents externes archivés ↓
Texte original · Chinois simplifié
收录评论与社区资料(2026-10-01 快照)
使用 作者观点摘要 的 Tier list Part 1 (2023) 及 玩家好评与批评 中的机制、交互、重复与易用性反馈;未将外部分数或旧等级用于计算。
- 02Source webVoir l’original ↗
Texte original · Chinois simplifié
Arcanium: Rise of Akhan 官方产品说明
2026-10-08 访问。确认三英雄、自由地图与威胁计量、战斗换位及战外自由编辑牌组和装备。 官方页面不单独证明平衡或稳定性。
Critiques vidéo
Critiques et analyses sur YouTube et Bilibili, dans toutes les langues. Ouvrez la vidéo originale pour la regarder.
D’autres voix, à titre indicatif.
Les critiques tierces et documents communautaires archivés peuvent concerner différentes versions. Les avis et notes externes sont présentés séparément. Consultez les vidéos originales pour leur contexte complet.
Synthèse des discussions
Texte original · AnglaisAn open-world, single-player roguelite deckbuilder by Supercombo in which you lead a party of three anthropomorphic-animal heroes across a semi-open procedural map to stop Akhan the Calamity.
Texte original · AnglaisPlayers rate it Very Positive on Steam (about 82% of roughly 817 reviews), with praise for its hero variety, the three-character party and the editable deck, and a polished cartoon-animal look. Critics covered it only lightly: the two OpenCritic reviews (6.5 and 6 out of 10) call it enjoyable but complex, difficult and sometimes restrictive. Recurring complaints are a long grind to unlock everything, a slow UI and run pace, uneven hero balance, weak tutorialisation, and cards that turn out to be samey. It left early access on 22 September 2022 with three new heroes and an Arena mode, and later came to Epic, iOS and Netflix Games. It is a niche, low-volume title today, with only a handful of concurrent players on Steam.
Ce que les joueurs apprécient
- Texte original · AnglaisParty of three heroes with a hand and deck for each, so every turn is a puzzle of splitting action points between characters
- Texte original · AnglaisLots of heroes to play with and many party and difficulty combinations, which keeps things feeling fresh
- Texte original · AnglaisDeck is fully editable outside and between fights, with no forced bloat as in Slay the Spire style games
- Texte original · AnglaisSemi-open map you can roam freely, choosing which regions to hit for rewards or XP instead of following a fixed node tree
- Texte original · AnglaisAppealing cartoon-animal art style that draws people in
- Texte original · AnglaisLots of unlockables (cards, artifacts, ability customization) and multiple difficulty levels give long-term replay; reviewers with 80 to 110+ hours report it
- Texte original · AnglaisFun, approachable casual deckbuilder that is easy to pick up for relaxed sessions
- Texte original · AnglaisItems and artifacts can be reused after battle, which players found a pleasant surprise
Ce que les joueurs critiquent
- Texte original · AnglaisHeavy unlock and achievement grind; meta-progression needs a huge number of runs
- Texte original · AnglaisSlow UI and very large maps make a single run take a long time, so it is hard to fit in a session
- Texte original · AnglaisHero balance is uneven, with some characters strong and others near useless
- Texte original · AnglaisExplanations are poor: artifacts and effects like Burn are unclear or lack audio feedback, and the game is hard to learn
- Texte original · AnglaisCard pool per hero is narrow, so builds get samey and depth can be false
- Texte original · AnglaisUI pain points: artifacts are hard to look up, and cards must be dragged rather than click-and-target
- Texte original · AnglaisSome boss mechanics (removing action points, damage immunity after a threshold) feel like turn denial instead of interactive challenge
- Texte original · AnglaisBugs reported: quest rewards not granted, map nodes becoming undiscovered on reload
Caractéristiques distinctives
- Texte original · AnglaisThree-hero party with three separate decks and hands, instead of the usual single-character deckbuilder
- Texte original · AnglaisOpen-world semi-open procedural 3D map where you can travel anywhere and start from any point, and enemies get harder the longer you linger in a province
- Texte original · AnglaisCompletely editable deck with a collection you swap cards in and out of, inverting the no-removal convention of the genre
- Texte original · AnglaisHero leveling and ability card unlocks persist between runs, giving it an RPG progression flavour
- Texte original · AnglaisArena mode focused purely on combat against corrupted versions of the world's heroes
- Texte original · AnglaisDistinct anthropomorphic animal setting mixing magic and technology
Points qui divisent
- Texte original · AnglaisDepth: some find unending combinations and a lot to learn, others call it false depth with few viable builds per hero
- Texte original · AnglaisDifficulty and complexity: praised as a challenge by some and cited by critics as limiting its audience to hardcore players
- Texte original · AnglaisEditable deck: seen as freeing by some and as undermining deckbuilding tension by others
Répétition et contraintes
- Texte original · AnglaisUnlock grind for heroes, cards and achievements described as abysmal by some players
- Texte original · AnglaisRuns are long and the UI is slow, so even one run per sitting is hard
- Texte original · AnglaisDragging cards on every play is fiddly
- Texte original · AnglaisHaving to manage three hands and many factors per turn is demanding and at times confusing because of poor explanation
- Texte original · AnglaisLate bosses can shut down your plan through AP loss or damage immunity, which feels unfair to some
- Texte original · AnglaisLack of controller support and no undo irritate some players
Améliorations espérées
- Texte original · AnglaisAdd click-to-target card play and controller support (currently drag and drop only; no controller)
- Texte original · AnglaisAdd an undo option for mistaken moves
- Texte original · AnglaisImprove tutorials and in-game tooltips or an artifact compendium, and add audio/visual feedback for status effects
- Texte original · AnglaisSpeed up the UI and offer smaller or faster run formats; rebalance the unlock grind
- Texte original · AnglaisExpand card pools and rebalance weak heroes so builds are more varied
- Texte original · AnglaisLet players change their ultimate ability mid-run, possibly at a cost, to adapt to found artifacts and cards
Texte original · AnglaisMetacritic has only one critic review and no user ratings, so no Metascore; OpenCritic has two reviews and no aggregate average. Early access began before 2021 (Gaming Professors reviewed in 2021); it launched 1.0 on Steam 21/22 September 2022 at $24.99 (now $19.99) after adding three heroes, new final bosses, a new enemy type and an Arena mode, with translations into 15 languages. It has since appeared on Epic Games Store, iOS and Netflix Games. Steam is Windows only. Third-party estimates (Steam Spy range 50k to 100k owners; steam-revenue-calculator about 133k USD gross, about 39k net) are order-of-magnitude figures only. Steam reviews extend through 2026, so it still has a small but active player base.
Sources communautaires
- Texte original · AnglaisTop helpful positive and negative English Steam reviews (local file) ↗
- Texte original · AnglaisSteam store page data (reviews summary, price, developer) via local steam_data.json ↗
- Texte original · AnglaisOpenCritic critic reviews list (God is a Geek 6.5, Gaming Professors 6) ↗
- Texte original · AnglaisMetacritic page: one critic review (65), no Metascore, no user score ↗
- Texte original · AnglaisGod is a Geek review; seen via its OpenCritic/Metacritic summary (page itself returned 403) ↗
- Texte original · AnglaisDeveloper piece on open-world editable-deck design philosophy ↗
- Texte original · AnglaisPublisher launch post: 1.0 release, new heroes, Arena mode, price ↗
- Texte original · AnglaisPress release for early access exit, 15 languages ↗
- Texte original · AnglaisNetflix Games mobile release news ↗
- Texte original · AnglaisThird-party revenue estimate (about 133k gross, 39k net) ↗
Commentaires archivés du créateur 1
Ces synthèses tierces reposent sur des sous-titres automatiques et peuvent contenir des erreurs de transcription ou d’interprétation.
Texte original · AnglaisTier list Part 1 (2023)
Texte original · AnglaisArcanium is a deck-building roguelike with a huge roster of playable characters, played as a party of three on a board-game-like map. He finds it very strategic, challenging and replayable, with the fun coming from discovering new character combinations. The outside-world layer is minimal and events repeat, and the animation bothers him a little. He places it in A tier, but only recommends it to people already used to deck builders because of the amount to track.
Ce que le créateur apprécie
- Texte original · AnglaisEnormous number of characters, giving many builds and combinations
- Texte original · AnglaisStrategy and moment-to-moment gameplay are really fun and challenging
- Texte original · AnglaisHigh replayability from hunting for new character combos
- Texte original · AnglaisArt shows a lot of effort
- Texte original · AnglaisUniqueness comes mostly from the character variety
Problèmes relevés par le créateur
- Texte original · AnglaisNot a fan of the animation, though he calls it a small thing
- Texte original · AnglaisOverworld is minimalistic, like a board game, with little to explore
- Texte original · AnglaisEvents are almost always the same
- Texte original · AnglaisOverwhelming amount to keep track of, unfriendly to deck-building newcomers
Observations sur la conception
- Texte original · AnglaisControlling three characters at once, with a very large roster driving build diversity
- Texte original · AnglaisCharacter-based uniqueness rather than world or event variety


