게임 정보 / ROGUE BY ROGUEArcanium
원문 · 영어Arcanium is an Open-world, Strategy Card Adventure that merges Roguelite and Deckbuilding genres like never before. Control your party of three heroes, craft your deck, unlock a vast amount of cards and items and save the world of Arzu from corruption!
이 점수의 이유는?
원문 · 중국어 간체
可自由调整三人牌组和地图路线是优势,但长局节奏、窄牌池及解释不清让策略发挥受到限制。
- 평가자
원문 · 중국어 간체
Rogue by Rogue · AI 资料评测- 평가한 버전
원문 · 중국어 간체
具体构建未知;以所引资料描述的版本为准
평가 범위와 한계
원문 · 중국어 간체
基于收录资料与官方页面的主观归纳,未进行试玩。依据已收录玩家反馈,没有重新运行存档或验证奖励 BUG;官方机制说明不代表每种三人阵容都有效。
평가 근거 자료 02
- 01보관 자료보관된 외부 자료 보기 ↓
원문 · 중국어 간체
收录评论与社区资料(2026-10-01 快照)
使用 作者观点摘要 的 Tier list Part 1 (2023) 及 玩家好评与批评 中的机制、交互、重复与易用性反馈;未将外部分数或旧等级用于计算。
- 02웹 자료원문 보기 ↗
원문 · 중국어 간체
Arcanium: Rise of Akhan 官方产品说明
2026-10-08 访问。确认三英雄、自由地图与威胁计量、战斗换位及战外自由编辑牌组和装备。 官方页面不单独证明平衡或稳定性。
영상 리뷰
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참고할 만한 다른 목소리.
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플레이어 의견 요약
원문 · 영어An open-world, single-player roguelite deckbuilder by Supercombo in which you lead a party of three anthropomorphic-animal heroes across a semi-open procedural map to stop Akhan the Calamity.
원문 · 영어Players rate it Very Positive on Steam (about 82% of roughly 817 reviews), with praise for its hero variety, the three-character party and the editable deck, and a polished cartoon-animal look. Critics covered it only lightly: the two OpenCritic reviews (6.5 and 6 out of 10) call it enjoyable but complex, difficult and sometimes restrictive. Recurring complaints are a long grind to unlock everything, a slow UI and run pace, uneven hero balance, weak tutorialisation, and cards that turn out to be samey. It left early access on 22 September 2022 with three new heroes and an Arena mode, and later came to Epic, iOS and Netflix Games. It is a niche, low-volume title today, with only a handful of concurrent players on Steam.
플레이어가 칭찬한 점
- 원문 · 영어Party of three heroes with a hand and deck for each, so every turn is a puzzle of splitting action points between characters
- 원문 · 영어Lots of heroes to play with and many party and difficulty combinations, which keeps things feeling fresh
- 원문 · 영어Deck is fully editable outside and between fights, with no forced bloat as in Slay the Spire style games
- 원문 · 영어Semi-open map you can roam freely, choosing which regions to hit for rewards or XP instead of following a fixed node tree
- 원문 · 영어Appealing cartoon-animal art style that draws people in
- 원문 · 영어Lots of unlockables (cards, artifacts, ability customization) and multiple difficulty levels give long-term replay; reviewers with 80 to 110+ hours report it
- 원문 · 영어Fun, approachable casual deckbuilder that is easy to pick up for relaxed sessions
- 원문 · 영어Items and artifacts can be reused after battle, which players found a pleasant surprise
플레이어가 비판한 점
- 원문 · 영어Heavy unlock and achievement grind; meta-progression needs a huge number of runs
- 원문 · 영어Slow UI and very large maps make a single run take a long time, so it is hard to fit in a session
- 원문 · 영어Hero balance is uneven, with some characters strong and others near useless
- 원문 · 영어Explanations are poor: artifacts and effects like Burn are unclear or lack audio feedback, and the game is hard to learn
- 원문 · 영어Card pool per hero is narrow, so builds get samey and depth can be false
- 원문 · 영어UI pain points: artifacts are hard to look up, and cards must be dragged rather than click-and-target
- 원문 · 영어Some boss mechanics (removing action points, damage immunity after a threshold) feel like turn denial instead of interactive challenge
- 원문 · 영어Bugs reported: quest rewards not granted, map nodes becoming undiscovered on reload
차별화된 특징
- 원문 · 영어Three-hero party with three separate decks and hands, instead of the usual single-character deckbuilder
- 원문 · 영어Open-world semi-open procedural 3D map where you can travel anywhere and start from any point, and enemies get harder the longer you linger in a province
- 원문 · 영어Completely editable deck with a collection you swap cards in and out of, inverting the no-removal convention of the genre
- 원문 · 영어Hero leveling and ability card unlocks persist between runs, giving it an RPG progression flavour
- 원문 · 영어Arena mode focused purely on combat against corrupted versions of the world's heroes
- 원문 · 영어Distinct anthropomorphic animal setting mixing magic and technology
의견이 갈리는 점
- 원문 · 영어Depth: some find unending combinations and a lot to learn, others call it false depth with few viable builds per hero
- 원문 · 영어Difficulty and complexity: praised as a challenge by some and cited by critics as limiting its audience to hardcore players
- 원문 · 영어Editable deck: seen as freeing by some and as undermining deckbuilding tension by others
반복과 부담
- 원문 · 영어Unlock grind for heroes, cards and achievements described as abysmal by some players
- 원문 · 영어Runs are long and the UI is slow, so even one run per sitting is hard
- 원문 · 영어Dragging cards on every play is fiddly
- 원문 · 영어Having to manage three hands and many factors per turn is demanding and at times confusing because of poor explanation
- 원문 · 영어Late bosses can shut down your plan through AP loss or damage immunity, which feels unfair to some
- 원문 · 영어Lack of controller support and no undo irritate some players
기대하는 개선 사항
- 원문 · 영어Add click-to-target card play and controller support (currently drag and drop only; no controller)
- 원문 · 영어Add an undo option for mistaken moves
- 원문 · 영어Improve tutorials and in-game tooltips or an artifact compendium, and add audio/visual feedback for status effects
- 원문 · 영어Speed up the UI and offer smaller or faster run formats; rebalance the unlock grind
- 원문 · 영어Expand card pools and rebalance weak heroes so builds are more varied
- 원문 · 영어Let players change their ultimate ability mid-run, possibly at a cost, to adapt to found artifacts and cards
원문 · 영어Metacritic has only one critic review and no user ratings, so no Metascore; OpenCritic has two reviews and no aggregate average. Early access began before 2021 (Gaming Professors reviewed in 2021); it launched 1.0 on Steam 21/22 September 2022 at $24.99 (now $19.99) after adding three heroes, new final bosses, a new enemy type and an Arena mode, with translations into 15 languages. It has since appeared on Epic Games Store, iOS and Netflix Games. Steam is Windows only. Third-party estimates (Steam Spy range 50k to 100k owners; steam-revenue-calculator about 133k USD gross, about 39k net) are order-of-magnitude figures only. Steam reviews extend through 2026, so it still has a small but active player base.
커뮤니티 자료 출처
- 원문 · 영어Top helpful positive and negative English Steam reviews (local file) ↗
- 원문 · 영어Steam store page data (reviews summary, price, developer) via local steam_data.json ↗
- 원문 · 영어OpenCritic critic reviews list (God is a Geek 6.5, Gaming Professors 6) ↗
- 원문 · 영어Metacritic page: one critic review (65), no Metascore, no user score ↗
- 원문 · 영어God is a Geek review; seen via its OpenCritic/Metacritic summary (page itself returned 403) ↗
- 원문 · 영어Developer piece on open-world editable-deck design philosophy ↗
- 원문 · 영어Publisher launch post: 1.0 release, new heroes, Arena mode, price ↗
- 원문 · 영어Press release for early access exit, 15 languages ↗
- 원문 · 영어Netflix Games mobile release news ↗
- 원문 · 영어Third-party revenue estimate (about 133k gross, 39k net) ↗
보관된 제작자의 의견 1
자동 자막을 토대로 작성된 외부 요약에는 받아쓰기나 해석 오류가 있을 수 있습니다.
원문 · 영어Tier list Part 1 (2023)
원문 · 영어Arcanium is a deck-building roguelike with a huge roster of playable characters, played as a party of three on a board-game-like map. He finds it very strategic, challenging and replayable, with the fun coming from discovering new character combinations. The outside-world layer is minimal and events repeat, and the animation bothers him a little. He places it in A tier, but only recommends it to people already used to deck builders because of the amount to track.
제작자가 칭찬한 점
- 원문 · 영어Enormous number of characters, giving many builds and combinations
- 원문 · 영어Strategy and moment-to-moment gameplay are really fun and challenging
- 원문 · 영어High replayability from hunting for new character combos
- 원문 · 영어Art shows a lot of effort
- 원문 · 영어Uniqueness comes mostly from the character variety
제작자가 지적한 문제
- 원문 · 영어Not a fan of the animation, though he calls it a small thing
- 원문 · 영어Overworld is minimalistic, like a board game, with little to explore
- 원문 · 영어Events are almost always the same
- 원문 · 영어Overwhelming amount to keep track of, unfriendly to deck-building newcomers
설계에 대한 관찰
- 원문 · 영어Controlling three characters at once, with a very large roster driving build diversity
- 원문 · 영어Character-based uniqueness rather than world or event variety


